Ac!d Commander: A circuitous route to obtain C4

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


Up this week are two, yes TWO more videos! How exciting is that?! And they are slightly shorter missions than usual, so yay? And that’s only because these two episodes represent a couple of middling stages that Snake must traverse in order to get to an armory. Adventure? Excitement? Well…maybe.

Continue reading “Ac!d Commander: A circuitous route to obtain C4”

Ac!d Commander: Finding Gary (parts 2 and 3)

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


Finally, finally, finally have I have more than one video to share! Y’know, the devil in this process really is video editing. I mean, I could record games all the live long day…but editing them? That’s another story. So let’s talk about this story, the story of Solid Snake and a guy named Gary who’s trapped somewhere in the Lobito Lab. While I work to finish up this mission, we finally get to find out just who this Gary really is. Or…do we?

Continue reading “Ac!d Commander: Finding Gary (parts 2 and 3)”

Ac!d Commander: Finding Gary (part 1)

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


Up this week is yet another single video, and it’s only the first part of a larger whole. I explain my motives concerning the division of the episode at the end of the video, but suffice to say, I’ll be cutting longer videos down into serviceable chunks from here on out. So what’s up with Snake? Well, he inside the Lobito Lab (or on the grounds or something, it’s a little hard to tell), and he’s on the hunt for a guy named Gary. It sounds mundane, but I promise that the results are anything but. Onward, Solid Snake! Onward!

Continue reading “Ac!d Commander: Finding Gary (part 1)”

Ac!d Commander: Now that we know how to move, let’s start moving!

With my strange introduction to this new game project in the long forgotten past, it’s time to really kick off the Metal Gear Ac!d party!

*Ahem*

This is my new game project. It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.

Up this week is only one video: my second episode. As Snake moves onto the grounds of the Lobito Laboratory,  I finally start chewing on the meat of the game — picking cards, taking down my enemies, staying in the shadows, and of course, royally fucking up at the wrong times. But hey, it’s all in good fun!

Continue reading “Ac!d Commander: Now that we know how to move, let’s start moving!”

Ac!d Commander: Let’s get KRUNK!

OMG, I just typed “krunk.” Seriously, what the fuck? Who am I, even? And what is wrong with me?? … … …

WHAT AM I EVEN DOING HERE???

Oh, yeah…Ac!d Commander, that’s what!

Continue reading “Ac!d Commander: Let’s get KRUNK!”

A New Game Project?? Some Thoughts.

So May is almost over, and I just realized earlier in the month I promised a surprise. Lest you were hoping for some homemade cookies or a hug or a kitty to pet (and my apologies of you were), here it…is?


For the past couple years, I’ve worked on a couple, for lack of a better phrase, “game projects” that have involved games from the past that I overlooked for any number of inconsequential reasons. The two projects I have on record involved Pokemon LeafGreen and Chrono Trigger, and I immensely enjoyed both. Despite the fact that I ended Chrono Trigger not long ago, I’ve already been thinking about what I might what to tackle next, and I think I’ve come up with something. It involves a little more than simply choosing a few games and doing up a poll as I’ve done in the past. That’s is why I’m writing about this now rather than later on this summer, which is when I’d like for the project to start. Maybe. Not sure yet, honestly.

With a total lack of subterfuge, the filler title for the project is “PSP Pursuits.” Not that involves multiple games, but it sounds better plural than “A PSP Pursuit,” which just doesn’t flow as well. And as the title gives away, it’s going to be all about one game for the PlayStation Portable.

citroen_c_crosser_psp_03

In case you missed it, the PSP (2004-2014) was Sony’s entry into the handheld market that was supposed to be a serious competitor of the juggernaut that was (and still is) the Nintendo DS/3DS. From what I remember, it was actually quite popular for a good few years after its release. There were lots of TV commercials, and its games stood solidly right alongside all the other PlayStation titles in the game stores. A wide range of different types of games became available for it, and you could use it to watch movies that had been ported to its adorable UMD format. We bought a PSP, and maybe you did too. Despite its drawbacks, like the terrible analog controller and its high price tag ($250 compared to $150 for the DS), it wasn’t a bad little handheld. (And seriously, if you happen to remember the weird little PocketStation…to say the PSP was an improvement is an understatement.)

But enough history. I mentioned  that we bought a PSP. Well, we still have that PSP…um…somewhere. I think. I say that because a number of months ago I found a couple PSP games hiding in a long forgotten box, along with the original earbuds that came with the PSP. So that leads me to believe that the PSP is in our house — I just don’t where, and I’ve not had time to launch a search party. But finding those games made me wonder about actually playing games on the PSP if I ever found it. Would it be worth it? I was never much into the PSP, so I had no idea what kinds of games other than ports were available for it.

Eventually, my curiosity got the best of me, and in an effort to find out a bit more about this defunct system, I opted to download a PSP emulator onto my tablet and choose, site unseen, and game to play. One game that frequently popped up in the PSP’s “popular” category on download sites was the JRPG Brave Story: New Traveler. Without much more thought than “that sounds interesting,” I gave it a go. I’ve been playing the game on and off for a couple months now, and I’m really enjoying it. (It took me a number of tries to get the emulator’s settings right for my aging tablet, and they still aren’t perfect, but it works well enough. And I continue to tweak things as necessary.)

BSNT screen1
Brave Story: New Traveler — looks surprisingly good
BSNT screen 2
Brave Story: New Traveler – a typical turn-based match

So what-the-hell-ever?, the crowd sighs. Well, what-the-hell is this: “PSP Pursuits” is going to be about a single PSP game, and I’d like to ask for your help in choosing which one. The kicker here is that I’d like to play a PSP exclusive, not a port, but a game that was developed solely for the PSP. I know there are some, but which ones were great and which ones should be avoided at all costs? Sure, I could do my research, but I’d rather get some first hand accounts from you, the players. (Of course, if the audience here is like screw you lady and the PSP!, then I’ll be on my own, obviously.)

I think I’m going to leave things there for the moment. As I said, this is really just a first pass at articulating what I have in mind; future posts will become more involved, especially if I happen to find our PSP! For now, my question to you is this:

What were some of your favorite and/or least favorite PSP exclusives?