Truth, Justice, and the Kurain Village Way in Ace Attorney 2

I’ve alluded to the Ace Attorney series here quite a lot recently, but you’ll find something concrete over on Virtual Bastion: my take on the second game in the series: Phoenix Wright: Ace Attorney — Justice For All. I this game!

VIRTUAL BASTION

After what seems like f-o-r-e-v-e-r, I’ve finally completed Phoenix Wright: Ace Attorney – Justice for All. Much like with the first game, I find myself in awe of the experience. I know that “awe” probably isn’t a word applied to many visual novel games, but there’s something pretty special about Ace Attorney, and I think it revolves around storytelling and character. As ridiculous as the games’ cases are, and as illogical as the case logic is at points, the game succeeds in crafting elegant stories despite the madness. And the same can be said of the games’ characters. As wacky as they can be, each of them is imbued with plenty of charm and heart, even the bad guys.

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Launching into Phoenix Wright: Ace Attorney

HOLD IT!

Why Phoenix Wright: Ace Attorney? And why now? Considering how far gone my gaming preferences generally are, those are good questions. Here I make a roundabout attempt to answer them, and no others, on United We Game.

VIRTUAL BASTION

Image captured by cary Image captured by cary, from Phoenix Wright: Ace Attorney © Nintendo

Do you know where I was when Phoenix Wright: Ace Attorney was first released in 2001? I sure don’t recall. Even if I could remember, it probably wouldn’t matter much anyway because I never had the system it was on, the Gameboy Advance.  And if that wasn’t on my radar then, then Phoenix Wright and his ace attorney-ing wasn’t either. Over the next several years, the name “Phoenix Wright” would flit in and out of my ears. Once I got a Nintendo DS, I do remember someone asking me if I was going to get “that new Phoenix Wright game.” Well, my man of the hour was, if not Mario, then Professor Layton.  His puzzle-y stylings were enough for me. I didn’t need some “law and order” game gumming up the works. Truth be told, it would be a…

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