#Listmas2016: Three Reasons Why I’m Not Yet Sold on Mass Effect: Andromeda

Change is tough. I like to think that I’m always down for it; even so, it can be hard to accept. Case in point — Mass Effect: Andromeda. This game will mark a very significant change for this series, one that I adore, and I’m working through coming to terms with that. I recently addressed the ambivalence I’m currently harboring toward ME: Andromeda in this Listmas post over on United We Game.

United We Game

By Pottero (Own work) [CC BY-SA 4.0 (http://creativecommons.org/licenses/by-sa/4.0)], via Wikimedia Commons By Pottero (Own work) [CC BY-SA 4.0], via Wikimedia Commons Last week a new gameplay trailer for Mass Effect: Andromeda was released during the 2016 Game Awards, and boy oh boy, does it ever look pretty.

It’s one of those trailers that leaves me in awe of the technology of today’s games. It’s almost ridiculous how much power and beauty developers can now fit into any given game, particularly games on this scale.  Plus, it’s Mass Effect, which already has an incredibly appealing universe. Over the years, it’s given us some of the most memorable characters and sites in gaming. The trilogy of original games certainly tops my list of all-time favorites.

That said…

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Thoughts on Mass Effect: Andromeda as an Open World Game

Since first publishing this post on Mass Effect: Andromeda over on United We Game, there hasn’t been much in the way of new news about it. Could it be that Bioware is waiting until E3 next month to offer up some more reveals? Guess we’ll just have to wait and see. Till then, here are my own scintillating (haha) thoughts on what could be and shouldn’t be in the new Mass Effect adventure.

United We Game

Image by Flickr user Beautiful Games (CC)Image by Flickr user Beautiful Games (CC)

It’s recently come to light that Mass Effect: Andromeda might be an open world game, one with a “seamless, open world galaxy,” as the headlines state. Seeing has how I’m currently knee-deep in the vivacious world of the original Mass Effect trilogy (on ME2 now, and loving it more than before), I couldn’t help but wonder what the games would have been like if they had been open world games, a la GTA IV and V instead of the mission-based games that they are.  Does the gaming landscape need an open world Mass Effect game? Would it be good for the series? Are we talking, like, No Man’s Sky meets Dragon Age: Inquisition or something else? And what would that mean for players? Would it have to be connected to the Internet to play? How…?  Why…?

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