Okay Mass Effect: Andromeda, You Got Me

It was only a mere 18 days ago that I decided to give in to Mass Effect: Andromeda. For whatever it was worth, I was on the fence about it for awhile, being excited, then not excited, then totally meh, and then excited enough to place my pre-order. The “me” of years past probably wouldn’t have been so flip-floppy about it, but what can I say? It just took a little more convincing this time around. What drove me into the positive about Andromeda? In large part, it was thanks to new gameplay videos and news stories like the one I riffed off in this United We Game post.

United We Game

Image (©Bioware) by Flickr user inforumatik (CC)Image (©Bioware) by Flickr user inforumatik (CC)

Regular readers might have caught a post I wrote a c ouple months ago in which I was a little down on Mass Effect: Andromeda. Unfortunately, I was harboring some bad thoughts about what Andromeda was purported to be back in early December, and that something was, as I perceived it, a mere shade of what I had hoped from a new Mass Effect adventure.

Well, here we are now, just twenty days away from Andromeda’s release, and…yep, I have to admit that I’ve changed my tune. I am now, fully and without exception, all aboard the Andromeda train. Woo woo!

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Best Video Game Series: (25) Donkey Kong

Life can be confusing sometimes, but rest assured, everything is fine. You are fine. I am fine. And video games are fine. That’s why when the good people of the Objection Network (formerly At The Buzzer) invited me to participate in a Top 25 countdown of favorite video games series, I was more than happy to oblige. This post here kicked off the Top 25 with everyone’s favorite pixelated gorilla: Donkey Kong. Click on through to view this post and to join the list-mania over on Objection Network!

Objection Network

This is Objection Network’s countdown of the top 25 video game series of all-time. We’re counting down to the best franchise ever on March 31. For more info on the voting process, click here.

25) Donkey Kong (3 votes, 54 points)

Chris: The first member of the DK crew snuck into the top 25 on the strength of the Country games alone. All three people who voted for the series mentioned Country specifically, and it’s no surprise — all three Super Nintendo games are highly regarded, and Returns and Tropical Freeze also received good reviews. That’s not to say that Donkey Kong’s other outings have been worthless; the original Donkey Kong is one of the most well-known games ever made, and 64 had its charms (and a million collectibles). Plus, Diddy Kong Racing technically falls under this umbrella as well. We’re just going to pretend that Donkey Konga (and…

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Ruling the Desert in Fallout: New Vegas

As far as cleaning out my backlog goes, I can honestly say that completing Fallout: New Vegas was a personal triumph. Not only was the game brilliant and amazing, but it helped rebuild my interest in the Fallout franchise, generally. (After my initial misfired with Fallout 4, I really wasn’t sure if the games were for me.) In this post for United We Game, I put my New Vegas thoughts down on “paper,” with minimal gushing.

United We Game

Image by Flickr user Midhras (CC)Image by Flickr user Midhras (CC)

With the arrival of Fallout 4 in late 2015, I figured it was high time I get myself a piece of all that post-apocalyptic action that had been capturing everyone’s attention. And things started out well enough. I created my character, experienced the horror of nuclear annihilation (fun!), and started my new life on the other side, in wasteland called the “The Commonwealth.” Unfortunately, my relationship with the game petered off for no discernible reason. I became interested in other games, and that was that. I made a couple half-witted attempts at getting back into Fallout 4 at various points over the course of 2016, but they hardly resulted in any significant progression.

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Ac!d Commander: There better be some goddamn C4 in this armory…

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


It’s a banner week for me and Metal Gear Ac!d, as I have three…yes, count ’em…1, 2, 3 videos for you! Granted, they are all pieces of a larger whole, but still! It means progress is being made. Well…maybe. Because one of the main reasons this video had to broken into palatable chunks was that it took me f-o-r-e-v-e-r to complete Snake’s mission to obtain C4. Unsurprisingly, I died a couple times along the way. But, thanks to the power of video editing, I managed to take joy in a little absurdity. (You’ll see what I mean around 2:50 mark of Episode 6c.)

Continue reading “Ac!d Commander: There better be some goddamn C4 in this armory…”

A gaming update, with a dash of “Play or Pass”

If you’re not familiar with my “Play or Pass” series that I completed last year, it may behoove you to check out my page devoted to it. In fact, I strongly suggest that you do, if only to affirm the fact that I just used “behoove” in a real sentence.


I’ve obliquely stated before, here and otherwise, that my current interest in games has little to do with current games. Outside of a handful of new titles on which I’ve set my sights this year, most of what I’m interesting in playing is from the past. Sometimes the recent past; sometimes the long forgotten past. But, the past, nonetheless. This sentiment is something that I rather inadvertently bolstered with my “Play or Pass” series. It confirmed and emphasized what I already knew: I’ve missed out on a hell of a lot of games. And while not all games on that list were ones that I’d readily accept, a few of them stood out as ones that, yeah, I really should tackle. Add to this an impromptu trip to a newly-discovered used game store, as well as the barging bin at Wal-Mart, and, a Listmas promise to myself to purposely delve into my backlog (goddammit!), well…I’ve been in gaming heaven for several months.

Continue reading “A gaming update, with a dash of “Play or Pass””

YouTube Highlights: January 2017

It’s been a couple months since I shared all the video happenings that have been…uh…happening on United We Game’s YouTube channel, so…um…here’s to sharing! As we careen into another year of video-making, hopefully you’ll join us for the ride. It’s certainly been quite something so far. 🙂

United We Game

It’s been 2017 for a few weeks now, and it seems that things are off to a great start in the gaming world. With news of the Nintendo Switch hitting everyone like a giant, colorful meteor ridden by Link and Mario, this year is already in the record books. Undoubtedly, we certainly plan to make it a good year and will keep going here with gaming news, writings, and videos. Yes, videos! Our YouTube channel continues to shine thanks to all of you, you wonderful watchers and commenters! And with that, it’s time for our monthly tour of the videos that lit up our channel in January!

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Launching into Phoenix Wright: Ace Attorney

HOLD IT!

Why Phoenix Wright: Ace Attorney? And why now? Considering how far gone my gaming preferences generally are, those are good questions. Here I make a roundabout attempt to answer them, and no others, on United We Game.

United We Game

Image captured by cary Image captured by cary, from Phoenix Wright: Ace Attorney © Nintendo

Do you know where I was when Phoenix Wright: Ace Attorney was first released in 2001? I sure don’t recall. Even if I could remember, it probably wouldn’t matter much anyway because I never had the system it was on, the Gameboy Advance.  And if that wasn’t on my radar then, then Phoenix Wright and his ace attorney-ing wasn’t either. Over the next several years, the name “Phoenix Wright” would flit in and out of my ears. Once I got a Nintendo DS, I do remember someone asking me if I was going to get “that new Phoenix Wright game.” Well, my man of the hour was, if not Mario, then Professor Layton.  His puzzle-y stylings were enough for me. I didn’t need some “law and order” game gumming up the works. Truth be told, it would be a…

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The Will, the Way: Assassin’s Creed II

After making a personal challenge to knock out several old titles from my backlog, I’m pleased to say that I made it through a big one: Assassin’s Creed II. After my not-so-nice experience with the first game in the series, and a dull start with the series’ third game, I really wasn’t sure that I was cut out to be a modern assassin in times past. In this post for United We Game, I recall my revamped efforts in Renaissance Italy and a new-found adoration for one Ezio Auditore.

United We Game

Image by Flickr user Dakota Thrice (CC)Image by Flickr user Dakota Thrice (CC)

If you happened to have caught my post last month concerning rage-quitting and Assassin’s Creed, you might think that I’d never want to see hair nor hide of the series ever again.  In theory, the Assassin’s Creed games and I should have gotten along much better. They had rich stories, semi-open worlds to explore, decently fleshed-out characters, and mission-based gameplay to keep things on track. On paper, the life of an assassin should be been all that and more for me. After writing that post, was it too late, I wondered?

In fact, it wasn’t.  That post propelled me to take action, because if I was to ever get over that incident with the original Assassin’s Creed, I would have to man up and re-enter the series. Except…well, I wasn’t too keen on revisiting the life of the assassin…

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