The following post originally appeared on Geek Force Network, March 14, 2014. (And goddamn if it doesn’t hit weirdly close to home in our current times.)
While I don’t mind a good, post-apocalyptic film that presents our future as bleak, gritty, and violent, I’d much rather spend time watching the comedic side of our possible future selves, like Back to the Future II (Biff takes over the world next year, right?) and Sleepers. I recently re-watched one of my favorite entries in this genre(?), Idiocracy (2006).
If you’ve not seen this imperfect (it can be a bit too on-the-nose) yet hilarious Mike Judge movie, you simply must; and you must instead of reading this blog post. Because it has some SPOILERS. And also because you MUST see the movie. Do you see my face? That’s not a request.
Continue reading “‘Idiocracy’ predictions that have not come true (and hopefully never will)”
Being someone with a livelihood that’s invested in historical and cultural institutions, I was quite pleased to stumble into a museum of sorts during a recent session with Mass Effect: Andromeda. The spot is called the Cultural Exchange Center. It’s tucked away in an unnoticeable corner of the Nexus, a massive space station and central hub of the game. The center, while not vast, contains a number of interactive holographic displays of items, such as the Citadel, and races: human, Krogan, Asari, Turian, and Salarian. The room appears to be a work-in-progress, as there are a couple blank displays, as well as one that will likely hold the history of Ryder, the Pathfinder. (Though that’s only a guess.) With the species displays, players are presented with a general greeting from each hologram, and then may choose to learn more about the species’ home world or history. Being the goofy person that I am, I chose to spend some time listening to as much information as each display would give. I summarily found my jaw on the floor each time a display when over its races’ history.
Continue reading “What stories will they tell of us in the future?”