The Will, the Way: Assassin’s Creed II

After making a personal challenge to knock out several old titles from my backlog, I’m pleased to say that I made it through a big one: Assassin’s Creed II. After my not-so-nice experience with the first game in the series, and a dull start with the series’ third game, I really wasn’t sure that I was cut out to be a modern assassin in times past. In this post for United We Game, I recall my revamped efforts in Renaissance Italy and a new-found adoration for one Ezio Auditore.

VIRTUAL BASTION

Image by Flickr user Dakota Thrice (CC)Image by Flickr user Dakota Thrice (CC)

If you happened to have caught my post last month concerning rage-quitting and Assassin’s Creed, you might think that I’d never want to see hair nor hide of the series ever again.  In theory, the Assassin’s Creed games and I should have gotten along much better. They had rich stories, semi-open worlds to explore, decently fleshed-out characters, and mission-based gameplay to keep things on track. On paper, the life of an assassin should be been all that and more for me. After writing that post, was it too late, I wondered?

In fact, it wasn’t.  That post propelled me to take action, because if I was to ever get over that incident with the original Assassin’s Creed, I would have to man up and re-enter the series. Except…well, I wasn’t too keen on revisiting the life of the assassin…

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