Ac!d Commander: The long and winding road (oh so looooong)

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


As the fates and snowy weather would have it, I ended up with a little extra free time this week. As such, I managed to crank out three more Metal Gear Ac!d videos for your viewing delight! And I only wish I could have called this next stage “delightful.” In fact, the grueling hunt for Gary continues, this time in large and lengthy stage called the Residential Quarters. Goddamn if this wasn’t a long stage! Loooooong, I say!

Continue reading “Ac!d Commander: The long and winding road (oh so looooong)”

Ac!d Commander: We have C4; let’s blow up something!

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


Only one video this week. I know, I’m a terrible person. But I’m also a busy person! (Terrible people can be busy people, after all.) If it makes any difference, this video is slightly longer than most, and that’s primarily due to some lengthy storytelling. But there’s plenty of action in the meantime involving Snake, C4, and more (poorly attuned) sneaking than you could shake a fist at!

Continue reading “Ac!d Commander: We have C4; let’s blow up something!”

Ac!d Commander: There better be some goddamn C4 in this armory…

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


It’s a banner week for me and Metal Gear Ac!d, as I have three…yes, count ’em…1, 2, 3 videos for you! Granted, they are all pieces of a larger whole, but still! It means progress is being made. Well…maybe. Because one of the main reasons this video had to broken into palatable chunks was that it took me f-o-r-e-v-e-r to complete Snake’s mission to obtain C4. Unsurprisingly, I died a couple times along the way. But, thanks to the power of video editing, I managed to take joy in a little absurdity. (You’ll see what I mean around 2:50 mark of Episode 6c.)

Continue reading “Ac!d Commander: There better be some goddamn C4 in this armory…”

Ac!d Commander: A circuitous route to obtain C4

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


Up this week are two, yes TWO more videos! How exciting is that?! And they are slightly shorter missions than usual, so yay? And that’s only because these two episodes represent a couple of middling stages that Snake must traverse in order to get to an armory. Adventure? Excitement? Well…maybe.

Continue reading “Ac!d Commander: A circuitous route to obtain C4”

Ac!d Commander: Finding Gary (parts 2 and 3)

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


Finally, finally, finally have I have more than one video to share! Y’know, the devil in this process really is video editing. I mean, I could record games all the live long day…but editing them? That’s another story. So let’s talk about this story, the story of Solid Snake and a guy named Gary who’s trapped somewhere in the Lobito Lab. While I work to finish up this mission, we finally get to find out just who this Gary really is. Or…do we?

Continue reading “Ac!d Commander: Finding Gary (parts 2 and 3)”

Ac!d Commander: Finding Gary (part 1)

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


Up this week is yet another single video, and it’s only the first part of a larger whole. I explain my motives concerning the division of the episode at the end of the video, but suffice to say, I’ll be cutting longer videos down into serviceable chunks from here on out. So what’s up with Snake? Well, he inside the Lobito Lab (or on the grounds or something, it’s a little hard to tell), and he’s on the hunt for a guy named Gary. It sounds mundane, but I promise that the results are anything but. Onward, Solid Snake! Onward!

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Ac!d Commander: Now that we know how to move, let’s start moving!

With my strange introduction to this new game project in the long forgotten past, it’s time to really kick off the Metal Gear Ac!d party!

*Ahem*

This is my new game project. It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over.  I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.

Up this week is only one video: my second episode. As Snake moves onto the grounds of the Lobito Laboratory,  I finally start chewing on the meat of the game — picking cards, taking down my enemies, staying in the shadows, and of course, royally fucking up at the wrong times. But hey, it’s all in good fun!

Continue reading “Ac!d Commander: Now that we know how to move, let’s start moving!”

“Ac!d Commander:” An Update

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HEY LADY WHAT THE HELL IS GOING WITH METAL GEAR AC!D??!!?

Why, I’m so glad you asked.

Rest assured that this oddball PSP game hasn’t been far from my thoughts over these past several months. In fact, it’s been on my mind more than ever lately because the new year is right around the corner. And my grand plan was that I’d start up this series in January or February, so…

Yeah, I’ve been thinking about Metal Gear Ac!d. But what of the project, “Ac!d Commander,” itself? Well, I have decided…

*drum roll* … … …

Continue reading ““Ac!d Commander:” An Update”