Hello readers — happy post-turkey weekend (or what’s left of it)! Trying to get back on here track with the blogging; but it is now “the holidays,” so I’m not sure what my schedule will be like over the next few weeks. Apologies in advance if things get a bit scant round here. But for now and without further ado, on with the show…
Have you ever played a game and then, for no good reason at all, just stopped? You didn’t get bored, you didn’t come to hate the game, you didn’t dislike your $60 treasure in any way, shape, or form, but you just stopped playing?
One day in 2005, I stopped playing Prince of Persia: Warrior Within (2004) for the Gamecube. I don’t recall being suddenly called upon by the president to help stop a world crisis, winning a Noble Prize, or needing to retrieve my cat from a cat-eating tree (y’know, like Charlie Brown and the kite-eating…oh nevermind) — three good reasons, I’d say, for stopping a game. But I just stopped playing.
Today marks my blog’s one year anniversary (woohoo!), and what a year it has been! 🙂
I had no grand ideas in mind when I started this blog (besides becoming famous and rich and…lots more…famous). Personally, I have a really short history with blogging. RoP is my first personal blog, but in 2009, my department at work started a blog, and I became one of its designated writers — this was my first foray into blogging. I found that writing online about specific topics was not so bad. We received a lot of positive feedback, and I thought that maybe, just maybe, I’d start my own blog. Not about me, but about something. Well, I sat on the “my blog” idea for a long time — how it would look, what I’d write about — but never followed through. Then a year ago, that Skyward Sword commercial made a synapse fire the wrong way or something, and that was that. I went to the computer and started typing. And then I went to WordPress because I was familiar with it from work, and…voila! Recollections of Play was born. Looking back on that first post…it’s kinda goofy, but it’s very in the moment. After I posted it, I of course waited for the accolades to flow in. And I waited. And waited. Okay, so I wasn’t an overnight sensation, but I wasn’t discouraged enough to say screw you guys I’m going home. I kept at it and I’m really happy that I did, because this past year has been a whole helluva lot of fun!
Every now and then, when the stars align right and the fates deem it appropriate, I’m given the opportunity to finish an entire game in a reasonable amount of time. The most recent example of this is Portal 2, which I completed late last year in a record 10 days.
I don’t set out to spend an excruciatingly long time with a game; sometimes I end up addicted, other times it just really does take me 6 months to finish a game because I’ve only got a couple hours a week to play. With Portal 2, however, I actually had a deadline. Yes, I realize it’s a little lame, but in a house with two non-co-op (for the most part) gamers, a little (a lot) compromise is sometimes (always) called for. In the case of Portal 2, the circumstances involved a friend of my husband’s with whom he promised to play Portal 2, Gamefly, an overabundance of vacation days, and the holidays. This strange combination made for 10 mostly free days during which I had more time to game than I had had in awhile.
“I seriously want to play Quake, or DOOM, or something computer related that involves shooting aliens into bloody masses.”
— my journal, 18 July 1996
Hey…Quake! I mean…oh…um sorry, but I never expected to see, uh…I…I just wanted…ah, is anyone sitting here? Mind if I…? Thanks. If only this thing would arrive on time for once, right? Hmmm? I look like…? Oh, I get that a lot; but no, we’ve never met — you don’t know me. But I know you…or, at least, I knew you. I met you a long time ago…sixteen years, if my math’s correct. I kept you in my calendar for a long time, but our paths never really crossed at the right place or the right time. ’96 was a weird year for me. I took a lot of new chances, headed out on new ventures, and video games just weren’t a high priority then.
I’m not sure if Brain Age: Train Your Brain in Minutes a Day! (2006) counts what we define as a “video game,” but when I got my spankin’ new DS, it was the first DS game I picked up for the system. Now, why in the world did I buy Brain Age, when, by 2006, there was a plethora of DS games (including Super Mario 64 DS) on the market?
Deliveries were a little delayed this week, but this most lovely package graced our doorstep yesterday. After the most minor of delays, we tore (carefully) into the box and started setting up the system. This slim PS3 is so skinny compared to our original beast! And my husband’s on cloud nine! As we were setting things up, he almost cooed at the screen as the network loaded, whispering sweet nothings about how much he missed gaming…or maybe he was just trying to remember his PSN login stuff — the look on his face was the same in either case. After the system was ready to go and he sent out the prerequisite “I’m back!” message to all his friends, it was time for some Assassin’s Creed 3, which he’s simply been dying to play. Game in and…loading, loading, loading…omfg…LOADING STILL! (Oh modern games with your crazy-ass load times! I grrrrr but *heart* you still.) In the meantime, for me, welcoming our newest system brought back all sorts of memories, mostly Christmases and birthdays where game systems and games were received. I started reminiscing and the following conservation resulted, which I inadvertently and much to my husband’s dismay-turned-tolerance formulated into an “interview” about his early gaming experiences.
Here we are in the dark, spoOoOOoky, and waning hours of Halloween. We had a few trick-or-treaters today — not enough to empty our giant bowl of candy (oh darn). It seems Batman and Bratz (ugh) are quite popular among the kids, though we did get a very creative My Little Pony. But we all know Halloween costumes are not relegated to the youth. Did you dress up in costume today? Perhaps you are still dressed up, wondering where you are, what you’ve been doing, and why tequila shots make you feel all numby and stuff. Halloween’s not my favorite holiday, but I do enjoy costumes and seeing what adult costumes are this year’s latest and greatest. (Or, if you’re a girl, this year’s most asinine ways to just barely cover up your lady parts.)
What’s good, everyone? It’s Joshua Evo again with another intro for another awesome guest poster. Today’s is a game from a series that’s been scaring people for YEARS and I’m super appreciative that it was brought to you all today.
Happy Halloween folks! My name’s cary from Recollections of Play, and I’m very excited to be here with the good people of DISK READ ERROR to discuss my scariest/creepiest/freakiest video game moment. Now, I gotta tell you up front that I’m not a horror game fan. You can keep your Resident Evils, Dead Spaces, and Silent Hills – sorry, they are just not for me. That said, I willingly and thrillingly played the classics DOOM and DOOM 2, both of which are pretty scary. After those, I thought that DOOM 3 would be a piece of demon blood-saturated cake (eww). But…it wasn’t, probably because it contains my creepiest gaming moment.