Fifteen Songs – “Five on Shuffle” edition

If you’ve been with me for awhile, you know that for the past few years, on or around July 4th, I’ve played the “Fifteen Songs” games here. It’s a trivial and now dated bit I stole from Facebook where you put your iPod, or other music player of choice on shuffle, and then you post the first fifteen songs that appear. The idea behind the whole thing is something akin to an icebreaker, where one is suppose to discard all pretenses and impressions as one’s guilty listening pleasures are laid bare for the world to see. Eh…sure. For me it started as a simple way to post something around July 4th, which is usually my busiest weekend of the summer.

Continue reading “Fifteen Songs – “Five on Shuffle” edition”

Ac!d Commander: The Powerhouse. This…this is gonna take awhile…

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over. I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.


Continue reading “Ac!d Commander: The Powerhouse. This…this is gonna take awhile…”

Five on Shuffle, #6

Welcome to my new monthly series called “Five on Shuffle” where I attempt to reconnect with my iPod by using it regularly throughout the year and using it only and continuously on “shuffle.” Once a month I’m going to stop at a completely random interval, snap photos of five songs in a row, and then post and write about them here. The writing may be heavy or light, depending on whether or not I’ve anything remotely clever to say about any given song in the moment.

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More screenshots from Mass Effect: Andromeda

Just because I’ve put Mass Effect: Andromeda on pause for the moment, it doesn’t mean that it’s left my purview entirely. Oh no, in fact, I finally had the chance to review my plethora of screenshots recently, which prompted me to put together a new Screenshot Theatre video for Virtual Bastion’s YouTube channel. Like the last one, this one short and sweet, and quiet. So if you have a spare three minutes, click, kick back, and enjoy the scenery.

Ac!d Commander: So close and yet, so FAR

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over. I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.

Continue reading “Ac!d Commander: So close and yet, so FAR”

I could not be less excited for Bioware’s new game, Anthem

Tuesday, June 20, 2017

This year’s E3 press conferences have come and gone, and my big takeaway from it all — from the X.B.O.X. to nothingness from Bethesda to “looks like Nintendo isn’t dead after all” – is that I couldn’t care less about Anthem.

After watching EA’s presser on last Saturday, the looming question was “what the hell is Anthem??” was the only one that remained. Both my husband and I rightly assumed that it could be something very cool from the mere few seconds that were shown. It was at least enough to get the speculation gears churning, and it was enough for us to sit through the orgy of teasers and trailers shown off at the Microsoft, aka “You REALLY need an Xbox One X, right??” press conference the next day.

The reveal of Anthem was…ick. It was just icky.

That’s pretty much what I said after the reveal. “Ick.”

Okay, not everything seemed icky. The graphics were really pretty and impressive. Everything else was icky. From it feeling like a Destiny clone to a rather lackluster narrative to…oh my god…those three dreaded words:

Open.

World.

Game.

Mark my words, people, I cannot and will not invest in another open world game from Bioware. I’m sorry, but it simply will not happen.

“But wait!” you cry. “You were one of the jerks who gave into Mass Effect: Andromeda after professing that you weren’t interested! That’s…that’s just a dick move, you evil…jerky….flip-flopper!”

That’s true. So much can change in the course of a year. (Anthem is due out in 2018.) I’m only speaking from my gut here, and that’s really only after seeing the smallest sliver of what’s to come.

Honestly, though, what’s promoting these feelings is open-world fatigue. I mean, really do love open-world games. I swear. But when it came time to search for something else to play after completing Mass Effect: Andromeda, I realized that I had spent most of the first half of 2017 (and a little bit near the end of 2016) playing nothing but open-world games. I just finished Borderlands 2 (check out Virtual Bastion tomorrow for my run-down about its insane brilliance), and before that, I was all about Andromeda. Prior to that, there was Fable Anniversary, Fallout: New Vegas, Batman: Arkham Asylum, and Assassin’s Creed II, all of which fall within the spectrum of open-worldness. Sure, I played through a couple outliers, but I’ve pretty much been open-world, all-the-time, and…I’m tired of it.

Seeing Anthem only reinforced that self-imposed exhaustion. As such, I remain fully uninterested in investing…or rather, planning to invest…any more of my personal resources into this particular title.


Wednesday, June 21, 2017 (am)

Confused? Why the dates? Well, I started writing this post last night after reading more non-news about Anthem. I was so un-buzzed about the general buzz that’s still surrounding this game, that I felt compelled to put a directive into words: DO NOT BUY ANTHEM (*at release). Because today, while I feel less jazzed up about the whole thing, I feel that, given time and how weak-willed I’ve been about giving into Bioware titles in the past, I may more than likely curl once Anthem is on the market.

But, I can’t! I just…can’t. {sob} I’ve no interest in returning to Dragon Age: Inquisition! I can barely bring myself to play Mass Effect: Andromeda again despite that fact that it is a good game! It’s not that I hate Bioware, but I just haven’t truly, madly, or deeply loved their recent open-world games!!

… … …

Damn. This is all quite silly, isn’t it? Me getting worked up over a game that won’t even see the light of day for some time. I’ve got to have better things to do with my time. Like, Shadow of the Colossus, which I just started. I’m not even sure what to make of it yet, except that I’m having trouble with the control scheme. But boy oh boy, it is ever pretty.

I’m currently feeling like this is a pretty worthless post, but I’m not going to delete it. It may really be that I’m not particularly mad at Anthem itself, but rather at the fact that E3 was simply blah. (Though seeing a bit more of Detroit: Become Human was a high point.) I’m much more excited about Shadow of the Colossus and playing/replaying games in my current collection over just about anything that was shown during this year’s E3 press conferences or otherwise. Mass Effect: Andromeda also reminded me that release dates are overrated. If I had known that I’d be picking up a somewhat incomplete and broken (for some) game at the start, then I surely would have waited on purchasing it.


Wednesday, June 21, 2017 (pm)

Well, this turned into a rather jumbly post. As I’m re-reading it now, I’ve no clue how to turn it into anything cohesive. So I won’t. It’s not a good post, but it does reflect some of the most in-the-moment writing that I’ve ever done…which is probably why I’ve refrained from a lot of in-the-moment writing before. Haha. I’m still sour about Anthem and E3, but those feelings are quickly fading. There are simply better thing to do/play/worry about, like figuring how to take down more colossi! It is a damn pretty, pretty game.

What is an RPG without the “R” and the “P”? [Part 1 of 2]

This past March, in the few weeks leading up to Mass Effect: Andromeda’s release, I opted to take on the challenge of playing through as as much of the original trilogy as I could. But with time being short, and those games being long, I was faced with only one choice: speed(ish) runs! (Relatively speaking.) With rules, of course. (Otherwise there was no way in hell I was going to be able to reign myself in!) Surprisingly, I managed to make it through both ME 1 and 2, and I documented my progress on Virtual Bastion. Here’s part 1 of my 2-part post.

VIRTUAL BASTION

Image by Flick user mrwynd (CC BY 2.0)

When I decided at the beginning of March that yes, okay, I’d invest in Mass Effect: Andromeda, I thought that it might be fun to play through what I could of the original trilogy before Andromeda was released. But with my gaming time being limited, and with upwards of a several dozen hours, if not more, required for each game, I knew that there was no way I could complete any of the games to their fullest extents in just a couple weeks. It was a quandary.

But then, I thought, what if I didn’t complete the games to their fullest extents? What if I only played through each game’s main story? Having never put less than a standard work-week’s time into any of my playthroughs of any of the individual Mass Effect titles, I thought it could…

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Ac!d Commander takes a breather

If you’re reading this, I’m dead.

Bwahahahahahahahahaha…hahahaha…ha

🙂

No, I’m not. At least, I’m pretty sure I’m not. These days, the line between this life and the afterlife seems to be growing blurrier and blurrier by the second. But I’m still pretty sure that I am of this world.  What I am not is this blog, today. Thanks to the power of the almighty vacation day, I’m taking just that. I’m skippin’ town for a bit, all in the name of remoteness, refreshment, and relaxation. In fact, for the next couple days, I might not look at anything electronic, save for a lamp or a microwave or an A/C unit.

It’s time to unwind, but I’ll resume Ac!d Commander next week. Just so long as I don’t really die between now and then. That’s not part of the vacation, but life is life…and death.

Oh man, that’s a horrible way to sign off.

Seriously, there will be no dying over the next seven days.

So let’s just leave things at “I’ll see ya next week, good people.”