Though I’m pretty sure I shared this article here when I first wrote it (for Virtual Bastion), I think it’s worth sharing again. If only to serves as reminder that video games–even the ones we think we know well–are full of surprises. Also that being nice is a good thing…sometimes. 🙂
This week, I’m revisiting a special moment I had with one of the great beasts of Fallout 4. It serves for me as a gentle reminder that doing good can lead to good things…even if that good thing is not having your face ripped off by a Deathclaw.
When I first started up Fallout 4 way back in 2015, I didn’t get very far before feeling overwhelmed. There was just too much. Too many places to explore, too many people needing help, too many things to loot and carry. I managed around thirty hours of play then before becoming distracted by other things. It took jaunts through Fallout 3 and Fallout: New Vegasbefore I felt ready to return to the brimming wastes of Boston.
I’m now nearing about sixty hours of play, and I still feel like I’m only scratching the surface of what the game has to…
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