A Belated Look at The Legend of Zelda: Link’s Awakening (Switch)

With the end of the year closing in fast, I’d have been remiss in not giving a generous nod to one of the most wonderful games I played this year – The Legend of Zelda: Link’s Awakening! See that generous nod here on Virtual Bastion. 😃


With everything that’s happened in gaming in just the past couple months, one could be forgiven for forgetting all about The Legend of Zelda: Link’s Awakening. I know I kind of did once my copy of The Outer Worlds arrived. But taking a recent trip back into the game to uncover a few extra goodies that I had left behind reminded me of how, for a several weeks in September and October, all was right with the world thanks to Link’s Awakening

View original post 769 more words


  1. With respect to the game’s size, I was surprised to discover that the island is far smaller than I remember it back in the day. That said, for the limitations of a Gameboy title it’s impressive how much content the original released squeezed into its cartridges.

    Liked by 1 person

    • Indeed. Not knowing what to expect, I was initially a little disappointed when I saw the size of the map. But once I got into the game, I was amazed by how many levels/secrets had been packed in to such a small area. Nintendo did good.

      Liked by 1 person

Comments and Queries

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.