PSP Pursuits: And the winner is…

…Metal Gear Ac!d!

Oh, sorry, would you like more fanfare? Well too bad, because it’s Labor Day, which means that I get to be lazy for a WHOLE ENTIRE DAY. Outside of writing this post, that is. So fanfare schmanfare…let’s all just be lazy together!

Did you know that scientists recently purported that laziness is a sign of high intelligence? **SCIENCE** TOTALLY SAYS IT’S OKAY TO BE LAZY!

Of course, **SCIENCE** has also told us that everything will kill us in all the ways ever possible, so I bet that laziness is among those factors, so. How about we play some games instead?

Right, Metal Gear Ac!d…that’s what we were talking about. As I reported in the not-too-distant past, I’ve decided to start up a new game project that’s all about a PSP games. A shiny, happy complement of bloggers pointed me in the direction of some possible games to try. And what a range of games! And after a decent few weeks of trial and error (mostly error, as it turns out that my tablet does not really care for a PSP emulator or some of its games), I’ve finally chosen the winner, which I’ll mention again here for a third time: Metal Gear Ac!d.

P. S. Thanks to Hundstrasse for the suggestion! Also thanks to everyone else who commented. 🙂 Please check out their fantastic blogs: Very Very Gaming, pine717 of The Maximum Utmost, and Jake of Dpad Press.


I have to admit that, at first, the idea of playing a stealth/card game sounded intimidating. Also interesting but mostly like something that’d give me a hard time. I’ve played through the first few sequences and it’s…wow, it’s different! I don’t want to give too much away in terms of my reactions, but it indeed a Metal Gear card game, complete with some really rousing action, plenty of tense moments, lots of weird wackiness (can you say Killer Puppets??!), and…yep…deck building/management. Wikipedia calls the game a “turn-based collectible card tactical RPG,” which aren’t words I’ve ever heard strung together to describe a game. It’s really unlike any game I’ve ever played before, so that factor alone helped edge it to the top. Plus, I’ve never really found my footing with the Metal Gear games, and I’d like to think that this game could help as a gateway.

Also, unlike with some of the other game suggestions, it plays pretty well on my tablet. It is a tad on the glitchy side — once the whole thing died unwarranted, and once I found all my save data gone, so it’s a risk, but one that’s worth taking, I think.

So this game project will be similar to my previous ones in that I’ll offer up monthly posts on my progress, complete with too many screenshots, because that is a thing I’ve tended to do. These posts will start next month and will last for as long as it takes me to complete the game’s main story. I may pursue the occasional sidequest, if there are any, but they remain optional. And I welcome any and all help and advice from anyone who’s played the game, as I’m not above writing the “HELP! I’m so totally stuck!” post.

As with these projects, I of course need a spiffy umbrella title. So I’m ditching the temporary “PSP Pursuits” in favor of “Ac!d Commander.” It’s a bit silly…but it can’t be any sillier than killer puppets. Really.

Wish me luck as I head off into the PSP wilds with Snake and his deck of magical cards. I’ll be back in October with my first post in the series!

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