Since first publishing this post on Mass Effect: Andromeda over on United We Game, there hasn’t been much in the way of new news about it. Could it be that Bioware is waiting until E3 next month to offer up some more reveals? Guess we’ll just have to wait and see. Till then, here are my own scintillating (haha) thoughts on what could be and shouldn’t be in the new Mass Effect adventure.
It’s recently come to light that Mass Effect: Andromeda might be an open world game, one with a “seamless, open world galaxy,” as the headlines state. Seeing has how I’m currently knee-deep in the vivacious world of the original Mass Effect trilogy (on ME2 now, and loving it more than before), I couldn’t help but wonder what the games would have been like if they had been open world games, a la GTA IV and V instead of the mission-based games that they are. Does the gaming landscape need an open world Mass Effect game? Would it be good for the series? Are we talking, like, No Man’s Sky meets Dragon Age: Inquisition or something else? And what would that mean for players? Would it have to be connected to the Internet to play? How…? Why…?
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