It’s not what games have become, it’s what they are.

Every now and then, I have to get a bit ranty. And though it may seem pointless to rant against the wilds of comments made on the Internet, it’s simply what was taking up most of my mind on the day I wrote this post for United We Game. “It” being negativity surrounding whatever it is people think the video game industry has become. I argue that the industry hasn’t become anything, but it has evolved and changed with the times, whether you like it or not. And that’s what it’ll continue to do until…well…it gets destroyed by a giant meteor. And when that happens, the whole human race with presumably go with it, so…

And there’s your Monday morning happy thought. Ciao! 🙂

VIRTUAL BASTION

Image by Flick user Satish Indofunk Image by Flick user Satish Indofunk (CC)

You’ve probably read or heard this comment before.

“If this if what [x] has become, then [insert response like I fear for the human race or I don’t want to be a part of it].”

It’s a comment that, if you spend any time on the Internet, you’ve may have often seen in response to many of today’s games, and especially games that don’t fit someone’s personal definition of a “video game.”

We’ve covered the question of “what is a video game” on the site before, and quite frankly, what we found was that no two people described “video games” in the same way. Gaming may be a multi-billion dollar industry, but video games themselves remain deeply private affairs. No two people will ever experience the same game in the same way. That’s not to say that two people who…

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