Ac!d Commander: Getting sniper rifles (yay!) and getting out of the damn Armory (yay! yay!)

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over. I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.

Continue reading “Ac!d Commander: Getting sniper rifles (yay!) and getting out of the damn Armory (yay! yay!)”

“Of course, who has a dining room table anymore?”

The following post originally appeared on Geek Force Network, May 9, 2014.


Hmmm…good question. A strange yet intriguing one. It was uttered during a conversation we recently had with a professional framer about hanging pictures . She was talking about proper height at which to hang certain types of framed art, mirrors, etc. Such thoughts had never passed my mind before when accomplishing such a task other than: does the picture fit? Yes? Good. No? Move it elsewhere.  But she discussed all sorts of things to consider, from windows and glare to wall heights and other objects in the room to perspective. That’s where the dining room came in – perspective. Would people be viewing the picture standing or seated, like in a dining room? A formal dining room, presumably.

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The Dark Crystal…resurrected??!!

Guys. Guys. Guys. GUYS! … … guys.

Guys…look, sorry for the brief pop-in; I don’t have time to stay this morning. But, did you see the teaser for The Dark Crystal: Age of Resistance? I’m…I’m utterly besides myself.

Continue reading “The Dark Crystal…resurrected??!!”

Ac!d Commander: The Armory…why did it have to be the Armory (again)?

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over. I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.

Continue reading “Ac!d Commander: The Armory…why did it have to be the Armory (again)?”

“What have you learned since you started blogging?”

Earlier this month, a blurb with this intriguing title (which was prefaced by “Asking the Big Questions #001”) appeared in my WordPress reader. Being the immensely curious type that I am, as well as someone who has seen a lot come and go in my years of blogging, I simply had to click. Not only that, the post was on The Well-Red Mage, a fantastic gaming/life site that I’ve followed and enjoyed for some time. I was rewarded with, well…a call to remember and share and answer a question:

“What have you learned since you started blogging?”

What an easy question, right? I mean, at first I was all like, “Oh yeah, I’ve learned TONS since I started up these writing shenanigans!”

And then I was like, “Lemme start counting! One…I’ve learned…um…well…that things…uh…”

Yeah. Maybe not so easy.

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Will Red Dead Redemption 2 sound as good, if not better than the first?

If there’s one remaining game this year that I have my sights firmly set on, it’s Red Dead Redemption 2. (If there was ANY news about South Park: The Fractured but Whole, that might be the one instead. But there isn’t. So here we are.) I’ve been keeping a keen eye on RDR2 news, hoping for any slivers of information that will only heighten my excitement. Recent rumors concerning the game’s soundtrack did just that, because RDR’s soundtrack is an all-time favorite. Recently, over on Virtual Bastion, I offered up this quick report on RDR2’s musical news.

VIRTUAL BASTION

Earlier this week, an article popped up on VG247 discussing marked similarities, as pointed out by a NeoGAF member, between the song used in in Red Dead Redempetion 2’s announcement trailer, and a song titled “Apertura” (from The Motorcycle Diaries) by Gustavo Santaolalla. Take a listen below.

Santaolalla is a composer with plenty of meaty credits to his name, including the genius soundtrack of The Last of Us.  While he’s apparently contributing that the soundtrack of that game’s sequel, it does seem quite possible that we’ll hear his work on RDR2. After all, the two pieces of music do sound very alike, with the only exception being the instruments used – the trailer music is primarily in piano and Santaolalla plays the guitar in “Apertura.” I’m not alone in the thought that Rockstar wouldn’t use just any ol’ song in their announcement trailer for this potentially seminal game…

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Ac!d Commander: Snake only pawn in game of life

This is my new game project: “Ac!d Commander.” It involves Metal Gear Ac!d for the PSP. Rather than being in written form, I decided to do an actual Let’s Play, making videos and everything. I’ll be posting one to three new videos every Friday from today until the game is over. I welcome any comments and discussion. Apologies in advance for any audio hiccups, video malfunctions, or other jackassery, which will surely ensue.

Continue reading “Ac!d Commander: Snake only pawn in game of life”

The Mystery Blogger Award is no mystery!

If you’ve been following me here for awhile, you know that I’m a big ol’ sucker when it comes to blog awards. Chain letter comparisons aside, there’s no denying that they are kind of fun. And who doesn’t enjoy a little peer-to-peer recognition every now and then? All this is to say that the very kind Mr. Steiner of Falcon Game Reviews recently sent the Mystery Blogger Award my way, and I’m more than pleased to say thank you. By the way, he’s no blogging slouch, so do check out/follow his incredible site that’s full of all sorts of gaming goodness!


Now, we all know how these things go, so let’s get on with the rules. Or, at least, some of them.

Continue reading “The Mystery Blogger Award is no mystery!”